This paper describes a real-time implementation of a recently proposed background maintenance algorithm and reports the relative performances. Experimental results on dynamic scenes taken from a xed camera show that the proposed parallel algorithm produces background images with an improved quality with respect to classical pixel-wise algorithms, obtaining a speedup of more than 35 times compared to CPU implementation. It is worth noting that we used both the GeForce 9 series (actually a 9800 GPU) available from the year 2008 and the GeForce 200 series (actually a 295 GPU) available from the year 2009. Finally, we show that this parallel implementation allows us to use it in real-time moving object detection application.
A GPU-Based Statistical Framework for Moving Object Segmentation: Implementation, Analysis and Applications / Cuzzocrea, Alfredo Massimiliano; Mumolo, Enzo; Moro, Alessandro; Umeda, Kazunori. - STAMPA. - 9258:(2015), pp. 209-220. ( Internet and Distributed Computing Systems - 8th International Conference, IDCS 2015 Windsor, UK September 2-4, 2015) [10.1007/978-3-319-23237-9].
A GPU-Based Statistical Framework for Moving Object Segmentation: Implementation, Analysis and Applications
CUZZOCREA, Alfredo Massimiliano;MUMOLO, ENZO;
2015-01-01
Abstract
This paper describes a real-time implementation of a recently proposed background maintenance algorithm and reports the relative performances. Experimental results on dynamic scenes taken from a xed camera show that the proposed parallel algorithm produces background images with an improved quality with respect to classical pixel-wise algorithms, obtaining a speedup of more than 35 times compared to CPU implementation. It is worth noting that we used both the GeForce 9 series (actually a 9800 GPU) available from the year 2008 and the GeForce 200 series (actually a 295 GPU) available from the year 2009. Finally, we show that this parallel implementation allows us to use it in real-time moving object detection application.Pubblicazioni consigliate
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