Over the course of the past four decades or so, ever-growing technical developments gradually brought into people’s daily life a purely virtual world – a world that, notwithstanding its abstract nature, undoubtedly has its own spatial qualities. In this text the rise and development of this universe are briefly examined before trying to understand how and to which extent architecture can operate with and within this mediatic space. The Philips Pavilion designed by Le Corbusier/Xenakis is here considered as the potential first example of the mutual contamination of architecture and media.

Questioni di interfaccia, o l’architettura tra mondo fisico e virtuale

Samuel Iuri
2020-01-01

Abstract

Over the course of the past four decades or so, ever-growing technical developments gradually brought into people’s daily life a purely virtual world – a world that, notwithstanding its abstract nature, undoubtedly has its own spatial qualities. In this text the rise and development of this universe are briefly examined before trying to understand how and to which extent architecture can operate with and within this mediatic space. The Philips Pavilion designed by Le Corbusier/Xenakis is here considered as the potential first example of the mutual contamination of architecture and media.
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11368/2994958
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